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Work Experience as a Production Intern at Brightline Interactive
Jan 2021 - Aug 2021
MVTE (Multi-Verse Training Environment) is a complex demonstration of a VR-as-a-Service multi-user training simulation using Unreal 5 with Authoring capabilities using Nvidia Omniverse which was demoed at IITSEC in November 2022.
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Created project documentation - Including product roadmap, functional specifications, product flow, solution architecture, schedule Planning, Resolved technical spikes, and Risk Mitigation. Maintained task board with Asana.
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Worked with Senior Producer on setting up sprint planning, sprint review, daily scrum, and sprint retrospective.
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Co-ordinated with Tech Partners including Nvidia, Microsoft, Varjo VR, Epic Games, Eight360, and AT&T.
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Vendor management - Worked with Notion Theory, Visumotus Interactive, and Dream Team. Cross Collaboration with marketing, sales, vendors, business development, design, and developers team.
Dallas Cowboys PoseWithThePros Experience
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Coordinated with the design team on iterating on the in-app design as per client requirements and deploying new seasonal updates. Managed support for deploying fixes and maintenance for the application on-site.
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Developed Analytics codebase using Google Universal analytics and GA4 including defining user outcomes and designing the events.
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PoseWithThePros Unified Codebase
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Led a team of four developers in creating a Unified and scalable codebase for all the PoseWithThePros apps. ● Developed a roadmap for integrating features from multiple apps.
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Developed a workflow for integrating a new analytics system and implemented Unity Remote Config for real-time data updates.
KarolG PoseWithThePros Concert Experience
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Worked with designers and developers on the team and ensured all client requirements were fulfilled in a quality and timely manner.
Work Experience from
Freelancing as a Mobile Game Developer
June 2022 - Present
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Collaborated with the client in requirement gathering, designing, and building an Educational Mobile game for Kids for the Android platform.
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Hired and directly managed a Graphics Artist for fulfilling art requirements from clients
Work Experience from
IDZ Digital Pvt. Ltd.
January 2020 - December 2020
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Collaborated with a multidisciplinary team and published five hyper-casual games on the Google Play store.
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Worked on several game prototypes and plugins in the Unity game engine.
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