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CAVE CRAWLER
Platform- Windows
March 2022

IDLE MINING GAME
Unity 2D
The player has to dig through the procedurally generated map and find essential resources, which they can use for upgrading their drill speed, bag capacity, purchase bombs, torches, etc.
I worked as a Programmer in this 2-week long team project.
Team Members: Jackson Shuminski, Kesavana Shanmugasundaram, Zachary Erickson
THINGS I WORKED ON
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GAME MANAGER SYSTEM
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EVENT DELEGATES
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UI SYSTEM
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PLAYER CONTROLLER
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