top of page

CAVE CRAWLER

Platform- Windows

March 2022

IDLE MINING GAME

Unity 2D

The player has to dig through the procedurally generated map and find essential resources, which they can use for upgrading their drill speed, bag capacity, purchase bombs, torches, etc.

I worked as a Programmer in this 2-week long team project.

Team Members: Jackson Shuminski, Kesavana Shanmugasundaram, Zachary Erickson

THINGS I WORKED ON

  • GAME MANAGER SYSTEM

  • EVENT DELEGATES

  • UI SYSTEM

  • PLAYER CONTROLLER

bottom of page